package hut.ai.team.core;

import com.badlogic.gdx.audio.Music;
import com.badlogic.gdx.audio.Sound;

import hut.ai.team.main.CoUpGame;

public class SoundManager {
	
	private CoUpGame mGame;
	public Sound info;
	public Music nhacnen;
	
	public SoundManager(CoUpGame game) {
		mGame = game;
	}
	
	public void init() {
		nhacnen = mGame.manager.get("music/a.mp3", Music.class);
		info = mGame.manager.get("music/intro.wav", Sound.class);
	}

}
